Taiwanese mahjong · tai pattern
圈風
quānfēng · round wind
1台A pung or kong of the round wind: 1 tai. In the East round an East pung scores for anyone.
pung東 E 東 E
South wins on West's discard, East round, East deals.
Round wind 圈風 1 tai
In one line1 tai by default. Other values: ZSY (宅神爺) listed, no value.
Conditions
- A pung or kong of the round wind, exposed or concealed.
- A pair of it does not count.
- If it is also your seat wind, 門風 adds as well.
Each source's value
1 台Default · Gamesofa (神來也), IGS (明星3缺1), MJOnline (戲谷), Mahjong Masters, zh Wikibooks
listed, no valueZSY (宅神爺)
The example, settled
Who pays what (base 100, 20 per tai)
- Westbase 100 + 1 tai × 20−120
- South collects+120
Dealer and streak tai are added only to payments the dealer is part of. Open this hand in the calculator →
Common questions
圈風: how many tai, and more
How many tai is 圈風 (round wind)?
1 tai by default. Other values: ZSY (宅神爺) listed, no value.
What does 圈風 not stack with?
大四喜, 見風見台 replace it.
How do I check whether my hand scores 圈風?
Tap the hand into the tai calculator and it lists every line. Open this page's example in the calculator.